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The Witcher 3: Wild Hunt
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<blockquote data-quote="Borne" data-source="post: 895018" data-attributes="member: 75390"><p> <ul> <li data-xf-list-type="ul">Corrects a bug where the player was able to shoot bolts at friendly NPCs.</li> <li data-xf-list-type="ul">Corrects an issue related to Stamina regeneration while sprinting.</li> <li data-xf-list-type="ul">Corrects a bug that could cause spontaneous combustion of gas clouds.</li> <li data-xf-list-type="ul">Reduces spawn times for certain groups of NPCs.</li> <li data-xf-list-type="ul">Blood particles will now properly appear on water surfaces after foes are killed.</li> <li data-xf-list-type="ul">Corrects a visual effect in the Wandering in the Dark quest.</li> <li data-xf-list-type="ul">Improves foliage behavior in scenes.</li> <li data-xf-list-type="ul">Reduces foliage shadow popping.</li> <li data-xf-list-type="ul">"Melltith" sword is visible again.</li> <li data-xf-list-type="ul">Fixes some minor graphics bugs in gwent.</li> <li data-xf-list-type="ul">Corrects some missing translations in localized versions.</li> <li data-xf-list-type="ul">Improves performance, especially in cutscenes and during gameplay.</li> <li data-xf-list-type="ul">Introduces a number of minor improvements in SFX.</li> <li data-xf-list-type="ul">Fixes an issue that could have caused an infinite loading screen in certain circumstances in Wandering in the Dark quest.</li> <li data-xf-list-type="ul">Corrects an issue in the dialogue system that might have caused rare instances of dialogue looping in certain scenes.</li> <li data-xf-list-type="ul">Improves stability in gameplay and the UI, especially during games of gwent.</li> <li data-xf-list-type="ul">Upgrading items included in gear sets no longer destroys rune sockets on said items.</li> <li data-xf-list-type="ul">Fixes an occasional bug in the Journal in the Fake Papers quest.</li> <li data-xf-list-type="ul">Enlarges the loot pop-up window in the UI.</li> </ul></blockquote><p></p>
[QUOTE="Borne, post: 895018, member: 75390"] [LIST] [*]Corrects a bug where the player was able to shoot bolts at friendly NPCs. [*]Corrects an issue related to Stamina regeneration while sprinting. [*]Corrects a bug that could cause spontaneous combustion of gas clouds. [*]Reduces spawn times for certain groups of NPCs. [*]Blood particles will now properly appear on water surfaces after foes are killed. [*]Corrects a visual effect in the Wandering in the Dark quest. [*]Improves foliage behavior in scenes. [*]Reduces foliage shadow popping. [*]"Melltith" sword is visible again. [*]Fixes some minor graphics bugs in gwent. [*]Corrects some missing translations in localized versions. [*]Improves performance, especially in cutscenes and during gameplay. [*]Introduces a number of minor improvements in SFX. [*]Fixes an issue that could have caused an infinite loading screen in certain circumstances in Wandering in the Dark quest. [*]Corrects an issue in the dialogue system that might have caused rare instances of dialogue looping in certain scenes. [*]Improves stability in gameplay and the UI, especially during games of gwent. [*]Upgrading items included in gear sets no longer destroys rune sockets on said items. [*]Fixes an occasional bug in the Journal in the Fake Papers quest. [*]Enlarges the loot pop-up window in the UI. [/LIST] [/QUOTE]
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